dhmstark

design for real people

Articles

So you want to make an incremental game? (Tutorial, part 1)

Aimed at those with basic web development knowledge, this much-requested tutorial takes you through the basics of setting up your first incremental game, from clicking a button to numbers going up.

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So you've made an incremental game? (Tutorial, part 2)

A followup tutorial highlighting a few features you might want to incorporate into your incremental game - saving, dealing with rogue decimals, and adding Google Analytics tracking.

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CivClicker Postmortem

A development postmortem for the webgame CivClicker, charting its humble beginnings, rise in popularity, and the eventual v1.0 release.

We look at the development process, some play statistics, a distribution of time spent, and some thoughts on the setbacks near the end that necessitated putting a hold on further development. For the curious: also includes the truth about cats!

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The Fish Are Too Smart - a js13k postmortem

A development postmortem for my 2017 js13k entry, in which I reflect on the challenges of editing and killing your babies.

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Blogs

Diaspora

Space travel, rocket science, and colonisation

Ludology

Game design and game design theory, theories of play

Game Development
Developing games and web toys with HTML5 and JavaScript